سخنرانی کلیدی آنلاین دکتر حامد علییاری در هفتمین کنفرانس بینالمللی «بازیهای رایانهای؛ فرصتها و چالشها» ارسال شده در تاریخ :1400/11/13 دکتر حامد علییاری عضو مرکز Human-Engaged Computing و استادیار Kochi University of Technology ژاپن یکی از سخنرانان کلیدی هفتمین کنفرانس بینالمللی «بازیهای رایانهای؛ فرصتها و چالشها» بود. دکتر علییاری فارغالتحصیل مهندسی برق دانشگاه تهران و از مؤسسین NeuroGame Research Lab و NeuroEon است و پژوهشهای زیادی روی اثر بازیهای رایانهای بر مغز انسان انجام داده است. این پژوهشگر که از همراهان همیشگی کنفرانس بازیهای رایانهای بوده است، روز پنجشنبه ۵ اسفند ۱۴۰۰ ساعت ۹:۳۰ در کنفرانس ما بهصورت آنلاین در مورد آخرین دستاوردهای خود در NeuroEon سخن گفت. Title: NeuroEon: A Novel Scheme of Cognitive Training with AI and VR for Cognitive Purposes in Older Adults Abstract: Aging is not only accompanied by increased risk of developing physical impairments and diseases, but also by an inevitable decline in the level of cognitive skills including memory function, attention, processing speed, problem solving, etc. This cognitive decline occurs with a higher pace as people age, resulting in a faster and deeper deterioration in older adults’ cognitive skills. The resulting symptoms are often not treated (as they are unobservable) until they accompany a severe issue or disease diagnosis, ranging from forgetfulness, stressfulness, high blood pressure and depression to MCI, Dementia, MS, Parkinson’s …, at which time treatments are typically inadequate to address the declines. A possible solution is using computerized cognitive training to either slow decline or enhance cognitive abilities. However, as exciting as the promise of such cognitive training, the growing commercial industry has been criticized due to the mixed results across research studies on the topic. The key limitation is the extent to which training of tasks traditionally used in cognitive assessment transfer to real-world activities that challenge cognition. The introduction of video games to cognitive training, as well as virtual reality (VR), provide opportunity to embed challenges that better mimic reality due to the immersion and can result in more motivating training. Further using AI enables personalization of challenges, and potentially greater effectiveness. In NeuroEon, we have designed and developed a unique AI for introducing the best customized cognitive enhancement solution for older adults providing prescriptions from a range of carefully designed VR-based cognitive training games. The results of our studies indicate great performance increase in improving cognitive skills and delaying the inevitable cognitive decline in older adults in comparison to conventional cognitive training games. اسلایدهای سخنرانی را از اینجا دریافت کنید و ویدئوی سخنرانی کلیدی را اینجا ببینید. بازگشت