این رویداد خاتمه یافته است و اطلاعات موجود در این سایت صرفا جنبه آرشیو دارد
The 7th International Conference on Computer Games; Challenges and Opportunities

:: Conference Topics


CGCO is organized to generally accept papers related to video games,and specifically the preference is given (but not limited) to the following topics:
  •  Psychological Analysis
  •  Psychotherapy and Mental Health Improvement
  •  Media Literacy
  •  Emotion and Excitation Modeling
  •  Philosophical Approaches
  •  Serious Games
  •  Gamification
 
  •  Intellectual Property and Copyright Issues
  •  Marketing and Intelligent Advertisement
  •  Business,Economy,and Entrepreneurship
  •  Development Process Modeling
  •  Project Management
 
  •  Modern Approaches in Online Games
  •  Computational Intelligence in Games
  •  Data Mining and Player Modeling
  •  Procedural Content Generation and Dynamic Difficulty
  •  Simulation-based and Augmented/Virtual/Mixed Reality-based Games
  •  User Interface and User Experience
 
  •  Aesthetic and Artistic analysis
  •  Optimization in Technical Art
  •  Narration

 and other topics related to humanities, technics, and art in video games.

The special focus of CGCO'2022 is on Computer Games; an Evidence-based Approach, and research towards this emerging field are especially welcomed. Find more details here.

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